Use single callsite for send/recv ops. for consumer in sessiond
[lttng-tools.git] / src / bin / lttng-sessiond / consumer.h
index 7ff3e5dcf70cbe06f28c371480ffd4391eec75a1..eaa115333584d88e6edcfa3785b46ec3addf78d3 100644 (file)
@@ -177,6 +177,10 @@ void consumer_destroy_socket(struct consumer_socket *sock);
 int consumer_copy_sockets(struct consumer_output *dst,
                struct consumer_output *src);
 void consumer_destroy_output_sockets(struct consumer_output *obj);
+int consumer_socket_send(struct consumer_socket *socket, void *msg,
+               size_t len);
+int consumer_socket_recv(struct consumer_socket *socket, void *msg,
+               size_t len);
 
 struct consumer_output *consumer_create_output(enum consumer_dst_type type);
 struct consumer_output *consumer_copy_output(struct consumer_output *obj);
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