+
+/*
+ * Fire the trigger.
+ * Increments the occurrence count.
+ */
+LTTNG_HIDDEN
+void lttng_trigger_fire(struct lttng_trigger *trigger);
+
+/*
+ * Check if the trigger would fire.
+ */
+LTTNG_HIDDEN
+bool lttng_trigger_should_fire(const struct lttng_trigger *trigger);
+