#include "snapshot.h"
#include "trace-kernel.h"
+#include "consumer.h"
struct ltt_ust_session;
* True until the relay has finished the rotation of all the streams.
*/
bool rotate_pending_relay;
- /* Current status of a rotation. */
- enum lttng_rotation_status rotation_status;
+ /* Current state of a rotation. */
+ enum lttng_rotation_state rotation_state;
/*
* Number of channels waiting for a rotation.
* When this number reaches 0, we can handle the rename of the chunk
*/
bool rotate_relay_pending_timer_enabled;
timer_t rotate_relay_pending_timer;
+ /* Timer to periodically rotate a session. */
+ bool rotate_timer_enabled;
+ timer_t rotate_timer;
+ uint64_t rotate_timer_period;
+ /* Value for size-based rotation, 0 if disabled. */
+ uint64_t rotate_size;
/*
* Keep a state if this session was rotated after the last stop command.
* We only allow one rotation after a stop. At destroy, we also need to
* chunk.
*/
bool rotated_after_last_stop;
+ /*
+ * Condition and trigger for size-based rotations.
+ */
+ struct lttng_condition *rotate_condition;
+ struct lttng_trigger *rotate_trigger;
};
/* Prototypes */
void session_unlock(struct ltt_session *session);
void session_unlock_list(void);
+enum consumer_dst_type session_get_consumer_destination_type(
+ const struct ltt_session *session);
+const char *session_get_net_consumer_hostname(
+ const struct ltt_session *session);
+void session_get_net_consumer_ports(
+ const struct ltt_session *session,
+ uint16_t *control_port, uint16_t *data_port);
+
struct ltt_session *session_find_by_name(const char *name);
struct ltt_session *session_find_by_id(uint64_t id);
struct ltt_session_list *session_get_list(void);