};
int timer_signal_init(void);
/* Start a session's rotation pending check timer (one-shot mode). */
int timer_session_rotation_pending_check_start(struct ltt_session *session,
};
int timer_signal_init(void);
/* Start a session's rotation pending check timer (one-shot mode). */
int timer_session_rotation_pending_check_start(struct ltt_session *session,