{
unsigned int i;
- DBG("Beginning of waiter wait period");
- /* Load and test condition before read state */
+ DBG("Beginning of waiter \"wait\" period");
+
+ /* Load and test condition before read state. */
cmm_smp_rmb();
for (i = 0; i < WAIT_ATTEMPTS; i++) {
if (uatomic_read(&waiter->state) != WAITER_WAITING) {
goto skip_futex_wait;
}
+
caa_cpu_relax();
}
+
while (uatomic_read(&waiter->state) == WAITER_WAITING) {
if (!futex_noasync(&waiter->state, FUTEX_WAIT, WAITER_WAITING, NULL, NULL, 0)) {
/*
*/
continue;
}
+
switch (errno) {
case EAGAIN:
/* Value already changed. */
if (uatomic_read(&waiter->state) & WAITER_TEARDOWN) {
break;
}
+
caa_cpu_relax();
}
+
while (!(uatomic_read(&waiter->state) & WAITER_TEARDOWN)) {
poll(NULL, 0, 10);
}
+
assert(uatomic_read(&waiter->state) & WAITER_TEARDOWN);
- DBG("End of waiter wait period");
+ DBG("End of waiter \"wait\" period");
}
/*
* it to free this memory when it sees the WAITER_TEARDOWN flag.
*/
LTTNG_HIDDEN
-void lttng_waiter_wake_up(struct lttng_waiter *waiter)
+void lttng_waiter_wake(struct lttng_waiter *waiter)
{
cmm_smp_mb();
assert(uatomic_read(&waiter->state) == WAITER_WAITING);
abort();
}
}
+
/* Allow teardown of struct urcu_wait memory. */
uatomic_or(&waiter->state, WAITER_TEARDOWN);
}
+
+
+LTTNG_HIDDEN
+void lttng_wait_queue_init(struct lttng_wait_queue *queue)
+{
+ cds_wfs_init(&queue->stack);
+}
+
+LTTNG_HIDDEN
+void lttng_wait_queue_add(struct lttng_wait_queue *queue,
+ struct lttng_waiter *waiter)
+{
+ (void) cds_wfs_push(&queue->stack, &waiter->wait_queue_node);
+}
+
+LTTNG_HIDDEN
+void lttng_wait_queue_wake_all(struct lttng_wait_queue *queue)
+{
+ struct cds_wfs_head *waiters;
+ struct cds_wfs_node *iter, *iter_n;
+
+ /* Move all waiters from the queue to our local stack. */
+ waiters = __cds_wfs_pop_all(&queue->stack);
+
+ /* Wake all waiters in our stack head. */
+ cds_wfs_for_each_blocking_safe(waiters, iter, iter_n) {
+ struct lttng_waiter *waiter =
+ container_of(iter, struct lttng_waiter, wait_queue_node);
+
+ /* Don't wake already running threads. */
+ if (waiter->state & WAITER_RUNNING) {
+ continue;
+ }
+
+ lttng_waiter_wake(waiter);
+ }
+}