unlock_trace_events();
}
-static int connect_ustd(void)
+static int connect_ustconsumer(void)
{
int result, fd;
- char default_daemon_path[] = SOCK_DIR "/ustd";
+ char default_daemon_path[] = SOCK_DIR "/ustconsumer";
char *explicit_daemon_path, *daemon_path;
explicit_daemon_path = getenv("UST_DAEMON_SOCKET");
result = ustcomm_connect_path(daemon_path, &fd);
if (result < 0) {
- WARN("connect_ustd failed, daemon_path: %s",
+ WARN("connect_ustconsumer failed, daemon_path: %s",
daemon_path);
return result;
}
struct ust_trace *trace;
const char *ch_name;
- sock = connect_ustd();
+ sock = connect_ustconsumer();
if (sock < 0) {
return;
}
- DBG("Connected to ustd");
+ DBG("Connected to ustconsumer");
ltt_lock_traces();
if (!sock_path_env) {
result = ustcomm_pack_single_field(reply_header,
sock_msg,
- SOCK_DIR "/ustd");
+ SOCK_DIR "/ustconsumer");
} else {
result = ustcomm_pack_single_field(reply_header,
}
/* This destructor keeps the process alive for a few seconds in order
- * to leave time to ustd to connect to its buffers. This is necessary
+ * to leave time for ustconsumer to connect to its buffers. This is necessary
* for programs whose execution is very short. It is also useful in all
* programs when tracing is started close to the end of the program
* execution.