- /* Now, the process is in the state hash and our own process hash.
- * We definitely can draw the items related to the ending state.
- */
-
- /* Check if the x position is unset. In can have been left unset by
- * a draw closure from a after chunk hook. This should never happen,
- * because it must be set by before chunk hook to the damage_begin
- * value.
- */
- g_assert(hashed_process_data->x.middle != -1);
+ /* Check if the x position is unset. In can have been left unset by
+ * a draw closure from a after chunk hook. This should never happen,
+ * because it must be set by before chunk hook to the damage_begin
+ * value.
+ */
+ g_assert(hashed_process_data->x.middle != -1);
+ {
+ guint x;
+ DrawContext draw_context;
+
+ convert_time_to_pixels(
+ time_window.start_time,
+ end_time,
+ evtime,
+ width,
+ &x);
+
+ /* Now create the drawing context that will be used to draw
+ * items related to the last state. */
+ draw_context.drawable = drawing->pixmap;
+ draw_context.gc = drawing->gc;
+ draw_context.pango_layout = drawing->pango_layout;
+ draw_context.drawinfo.start.x = hashed_process_data->x.middle;
+ draw_context.drawinfo.end.x = x;
+
+ draw_context.drawinfo.y.over = y+1;
+ draw_context.drawinfo.y.middle = y+(height/2);
+ draw_context.drawinfo.y.under = y+height;
+
+ draw_context.drawinfo.start.offset.over = 0;
+ draw_context.drawinfo.start.offset.middle = 0;
+ draw_context.drawinfo.start.offset.under = 0;
+ draw_context.drawinfo.end.offset.over = 0;
+ draw_context.drawinfo.end.offset.middle = 0;
+ draw_context.drawinfo.end.offset.under = 0;
+