+ /* Replace the object table pointer. */
+ ret = munmap(handle->table->objects[0].memory_map,
+ handle->table->objects[0].memory_map_size);
+ if (ret) {
+ perror("munmap");
+ assert(0);
+ }
+ handle->table->objects[0].memory_map = (char *) handle->shadow_chan;
+ handle->table->objects[0].is_shadow = 1;